#include "btSoftBodySolverOutputCLtoGL.h"
#include <stdio.h>
#include "btSoftBodySolver_OpenCL.h"
#include "BulletSoftBody/btSoftBodySolverVertexBuffer.h"
#include "btSoftBodySolverVertexBuffer_OpenGL.h"
#include "BulletSoftBody/btSoftBody.h"
#include "OpenCLC10/OutputToVertexArray.cl"
Go to the source code of this file.
Define Documentation
#define MSTRINGIFY |
( |
|
A |
) |
#A |
#define RELEASE_CL_KERNEL |
( |
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kernelName |
) |
{if( kernelName ){ clReleaseKernel( kernelName ); kernelName = 0; }} |
Variable Documentation