#include "btTriangleCallback.h"
#include "LinearMath/btAlignedObjectArray.h"
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Classes | |
struct | btTriangle |
class | btTriangleBuffer |
The btTriangleBuffer callback can be useful to collect and store overlapping triangles between AABB and concave objects that support 'processAllTriangles' Example usage of this class: btTriangleBuffer triBuf; concaveShape->processAllTriangles(&triBuf,aabbMin, aabbMax); for (int i=0;i<triBuf.getNumTriangles();i++) { const btTriangle& tri = triBuf.getTriangle(i); do something useful here with the triangle }. More... |