compileComputeShaderFromString(const char *shaderString, const char *shaderName, int constBufferSize, D3D10_SHADER_MACRO *compileMacros=0) | DXFunctions | |
CompileFromMemoryFunc typedef | DXFunctions | |
DXFunctions(ID3D11Device *dx11Device, ID3D11DeviceContext *dx11Context, CompileFromMemoryFunc dx11CompileFromMemory) | DXFunctions | [inline] |
m_dx11CompileFromMemory | DXFunctions | |
m_dx11Context | DXFunctions | |
m_dx11Device | DXFunctions |