, including all inherited members.
batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const | btUniformScalingShape | [virtual] |
BT_DECLARE_ALIGNED_ALLOCATOR() | btUniformScalingShape | |
btCollisionShape() | btCollisionShape | [inline] |
btConvexShape() | btConvexShape | |
btUniformScalingShape(btConvexShape *convexChildShape, btScalar uniformScalingFactor) | btUniformScalingShape | |
calculateLocalInertia(btScalar mass, btVector3 &inertia) const | btUniformScalingShape | [virtual] |
calculateSerializeBufferSize() const | btCollisionShape | [inline, virtual] |
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | btCollisionShape | |
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btUniformScalingShape | [virtual] |
getAabbNonVirtual(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btConvexShape | |
getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btUniformScalingShape | [virtual] |
getAngularMotionDisc() const | btCollisionShape | [virtual] |
getAnisotropicRollingFrictionDirection() const | btCollisionShape | [inline, virtual] |
getBoundingSphere(btVector3 ¢er, btScalar &radius) const | btCollisionShape | [virtual] |
getChildShape() | btUniformScalingShape | [inline] |
getChildShape() const | btUniformScalingShape | [inline] |
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const | btCollisionShape | [virtual] |
getLocalScaling() const | btUniformScalingShape | [virtual] |
getMargin() const | btUniformScalingShape | [virtual] |
getMarginNonVirtual() const | btConvexShape | |
getName() const | btUniformScalingShape | [inline, virtual] |
getNumPreferredPenetrationDirections() const | btUniformScalingShape | [virtual] |
getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const | btUniformScalingShape | [virtual] |
getShapeType() const | btCollisionShape | [inline] |
getUniformScalingFactor() const | btUniformScalingShape | [inline] |
getUserPointer() const | btCollisionShape | [inline] |
isCompound() const | btCollisionShape | [inline] |
isConcave() const | btCollisionShape | [inline] |
isConvex() const | btCollisionShape | [inline] |
isConvex2d() const | btCollisionShape | [inline] |
isInfinite() const | btCollisionShape | [inline] |
isNonMoving() const | btCollisionShape | [inline] |
isPolyhedral() const | btCollisionShape | [inline] |
isSoftBody() const | btCollisionShape | [inline] |
localGetSupportingVertex(const btVector3 &vec) const | btUniformScalingShape | [virtual] |
localGetSupportingVertexWithoutMargin(const btVector3 &vec) const | btUniformScalingShape | [virtual] |
localGetSupportVertexNonVirtual(const btVector3 &vec) const | btConvexShape | |
localGetSupportVertexWithoutMarginNonVirtual(const btVector3 &vec) const | btConvexShape | |
m_childConvexShape | btUniformScalingShape | [private] |
m_shapeType | btCollisionShape | [protected] |
m_uniformScalingFactor | btUniformScalingShape | [private] |
m_userPointer | btCollisionShape | [protected] |
project(const btTransform &trans, const btVector3 &dir, btScalar &min, btScalar &max) const | btConvexShape | [virtual] |
serialize(void *dataBuffer, btSerializer *serializer) const | btCollisionShape | [virtual] |
serializeSingleShape(btSerializer *serializer) const | btCollisionShape | [virtual] |
setLocalScaling(const btVector3 &scaling) | btUniformScalingShape | [virtual] |
setMargin(btScalar margin) | btUniformScalingShape | [virtual] |
setUserPointer(void *userPtr) | btCollisionShape | [inline] |
~btCollisionShape() | btCollisionShape | [inline, virtual] |
~btConvexShape() | btConvexShape | [virtual] |
~btUniformScalingShape() | btUniformScalingShape | [virtual] |