Public Member Functions

btMotionState Class Reference

The btMotionState interface class allows the dynamics world to synchronize and interpolate the updated world transforms with graphics For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation). More...

#include <btMotionState.h>

Inheritance diagram for btMotionState:
Inheritance graph
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List of all members.

Public Member Functions

virtual ~btMotionState ()
virtual void getWorldTransform (btTransform &worldTrans) const =0
virtual void setWorldTransform (const btTransform &worldTrans)=0

Detailed Description

The btMotionState interface class allows the dynamics world to synchronize and interpolate the updated world transforms with graphics For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation).

Definition at line 23 of file btMotionState.h.


Constructor & Destructor Documentation

virtual btMotionState::~btMotionState (  )  [inline, virtual]

Definition at line 27 of file btMotionState.h.


Member Function Documentation

virtual void btMotionState::getWorldTransform ( btTransform worldTrans  )  const [pure virtual]

Implemented in btDefaultMotionState.

virtual void btMotionState::setWorldTransform ( const btTransform worldTrans  )  [pure virtual]

Implemented in btDefaultMotionState.


The documentation for this class was generated from the following file: