btSoftBodyTriangleData() | btSoftBodyTriangleData | [inline] |
clear() | btSoftBodyTriangleData | [inline, virtual] |
createTriangles(int numTriangles) | btSoftBodyTriangleData | [inline, virtual] |
getNormal(int triangleIndex) | btSoftBodyTriangleData | [inline] |
getNumTriangles() | btSoftBodyTriangleData | [inline] |
getTriangleArea(int triangleIndex) | btSoftBodyTriangleData | [inline] |
getVertexSet(int triangleIndex) | btSoftBodyTriangleData | [inline] |
m_area | btSoftBodyTriangleData | [protected] |
m_normal | btSoftBodyTriangleData | [protected] |
m_vertexIndices | btSoftBodyTriangleData | [protected] |
moveFromAccelerator() | btSoftBodyTriangleData | [inline, virtual] |
moveToAccelerator() | btSoftBodyTriangleData | [inline, virtual] |
onAccelerator() | btSoftBodyTriangleData | [inline, virtual] |
setTriangleAt(const TriangleDescription &triangle, int triangleIndex) | btSoftBodyTriangleData | [inline, virtual] |
~btSoftBodyTriangleData() | btSoftBodyTriangleData | [inline, virtual] |