btConeShapeZ implements a Cone shape, around the Z axis More...
#include <btConeShape.h>
Public Member Functions | |
btConeShapeZ (btScalar radius, btScalar height) | |
virtual btVector3 | getAnisotropicRollingFrictionDirection () const |
the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example |
btConeShapeZ implements a Cone shape, around the Z axis
Definition at line 110 of file btConeShape.h.
Definition at line 30 of file btConeShape.cpp.
virtual btVector3 btConeShapeZ::getAnisotropicRollingFrictionDirection | ( | ) | const [inline, virtual] |
the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example
Reimplemented from btConeShape.
Definition at line 115 of file btConeShape.h.