btAABB Member List

This is the complete list of members for btAABB, including all inherited members.
appy_transform(const btTransform &trans)btAABB [inline]
appy_transform_trans_cache(const BT_BOX_BOX_TRANSFORM_CACHE &trans)btAABB [inline]
btAABB()btAABB [inline]
btAABB(const btVector3 &V1, const btVector3 &V2, const btVector3 &V3)btAABB [inline]
btAABB(const btVector3 &V1, const btVector3 &V2, const btVector3 &V3, btScalar margin)btAABB [inline]
btAABB(const btAABB &other)btAABB [inline]
btAABB(const btAABB &other, btScalar margin)btAABB [inline]
calc_from_triangle(const CLASS_POINT &V1, const CLASS_POINT &V2, const CLASS_POINT &V3)btAABB [inline]
calc_from_triangle_margin(const CLASS_POINT &V1, const CLASS_POINT &V2, const CLASS_POINT &V3, btScalar margin)btAABB [inline]
collide_plane(const btVector4 &plane) const btAABB [inline]
collide_ray(const btVector3 &vorigin, const btVector3 &vdir) const btAABB [inline]
collide_triangle_exact(const btVector3 &p1, const btVector3 &p2, const btVector3 &p3, const btVector4 &triangle_plane) const btAABB [inline]
copy_with_margin(const btAABB &other, btScalar margin)btAABB [inline]
find_intersection(const btAABB &other, btAABB &intersection) const btAABB [inline]
get_center_extend(btVector3 &center, btVector3 &extend) const btAABB [inline]
has_collision(const btAABB &other) const btAABB [inline]
increment_margin(btScalar margin)btAABB [inline]
invalidate()btAABB [inline]
m_maxbtAABB
m_minbtAABB
merge(const btAABB &box)btAABB [inline]
merge_point(const CLASS_POINT &point)btAABB [inline]
overlapping_trans_cache(const btAABB &box, const BT_BOX_BOX_TRANSFORM_CACHE &transcache, bool fulltest) const btAABB [inline]
overlapping_trans_conservative(const btAABB &box, btTransform &trans1_to_0) const btAABB [inline]
overlapping_trans_conservative2(const btAABB &box, const BT_BOX_BOX_TRANSFORM_CACHE &trans1_to_0) const btAABB [inline]
plane_classify(const btVector4 &plane) const btAABB [inline]
projection_interval(const btVector3 &direction, btScalar &vmin, btScalar &vmax) const btAABB [inline]