btOpenGLInteropVertexBufferDescriptor Member List

This is the complete list of members for btOpenGLInteropVertexBufferDescriptor, including all inherited members.
btOpenGLInteropVertexBufferDescriptor(cl_command_queue cqCommandQue, cl_context context, GLuint openGLVBO, int vertexOffset, int vertexStride)btOpenGLInteropVertexBufferDescriptor [inline]
btOpenGLInteropVertexBufferDescriptor(cl_command_queue cqCommandQue, cl_context context, GLuint openGLVBO, int vertexOffset, int vertexStride, int normalOffset, int normalStride)btOpenGLInteropVertexBufferDescriptor [inline]
btVertexBufferDescriptor()btVertexBufferDescriptor [inline]
BufferTypes enum namebtVertexBufferDescriptor
CPU_BUFFER enum valuebtVertexBufferDescriptor
DX11_BUFFER enum valuebtVertexBufferDescriptor
getBuffer() const btOpenGLInteropVertexBufferDescriptor [inline, virtual]
getBufferType() const btOpenGLInteropVertexBufferDescriptor [inline, virtual]
getContext() const btOpenGLInteropVertexBufferDescriptor [inline, virtual]
getNormalOffset() const btVertexBufferDescriptor [inline, virtual]
getNormalStride() const btVertexBufferDescriptor [inline, virtual]
getVertexOffset() const btVertexBufferDescriptor [inline, virtual]
getVertexStride() const btVertexBufferDescriptor [inline, virtual]
hasNormals() const btVertexBufferDescriptor [inline, virtual]
hasVertexPositions() const btVertexBufferDescriptor [inline, virtual]
m_bufferbtOpenGLInteropVertexBufferDescriptor [protected]
m_commandQueuebtOpenGLInteropVertexBufferDescriptor [protected]
m_contextbtOpenGLInteropVertexBufferDescriptor [protected]
m_hasNormalsbtVertexBufferDescriptor [protected]
m_hasVertexPositionsbtVertexBufferDescriptor [protected]
m_normalOffsetbtVertexBufferDescriptor [protected]
m_normalStridebtVertexBufferDescriptor [protected]
m_openGLVBObtOpenGLInteropVertexBufferDescriptor [protected]
m_vertexOffsetbtVertexBufferDescriptor [protected]
m_vertexStridebtVertexBufferDescriptor [protected]
OPENGL_BUFFER enum valuebtVertexBufferDescriptor
~btOpenGLInteropVertexBufferDescriptor()btOpenGLInteropVertexBufferDescriptor [inline, virtual]
~btVertexBufferDescriptor()btVertexBufferDescriptor [inline, virtual]