00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 #include "BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h" 00017 #include "btSoftBodySolverBuffer_OpenCL.h" 00018 00019 #ifndef BT_SOFT_BODY_SOLVER_VERTEX_DATA_OPENCL_H 00020 #define BT_SOFT_BODY_SOLVER_VERTEX_DATA_OPENCL_H 00021 00022 00023 class btSoftBodyVertexDataOpenCL : public btSoftBodyVertexData 00024 { 00025 protected: 00026 bool m_onGPU; 00027 cl_command_queue m_queue; 00028 00029 public: 00030 btOpenCLBuffer<int> m_clClothIdentifier; 00031 btOpenCLBuffer<Vectormath::Aos::Point3> m_clVertexPosition; 00032 btOpenCLBuffer<Vectormath::Aos::Point3> m_clVertexPreviousPosition; 00033 btOpenCLBuffer<Vectormath::Aos::Vector3> m_clVertexVelocity; 00034 btOpenCLBuffer<Vectormath::Aos::Vector3> m_clVertexForceAccumulator; 00035 btOpenCLBuffer<Vectormath::Aos::Vector3> m_clVertexNormal; 00036 btOpenCLBuffer<float> m_clVertexInverseMass; 00037 btOpenCLBuffer<float> m_clVertexArea; 00038 btOpenCLBuffer<int> m_clVertexTriangleCount; 00039 public: 00040 btSoftBodyVertexDataOpenCL( cl_command_queue queue, cl_context ctx); 00041 00042 virtual ~btSoftBodyVertexDataOpenCL(); 00043 00044 virtual bool onAccelerator(); 00045 00046 virtual bool moveToAccelerator(); 00047 00048 virtual bool moveFromAccelerator(bool bCopy = false, bool bCopyMinimum = true); 00049 }; 00050 00051 00052 #endif // #ifndef BT_SOFT_BODY_SOLVER_VERTEX_DATA_OPENCL_H