, including all inherited members.
addIndexedMesh(const btIndexedMesh &mesh, PHY_ScalarType indexType=PHY_INTEGER) | btTriangleIndexVertexArray | [inline] |
addMaterialProperties(const btMaterialProperties &mat, PHY_ScalarType triangleType=PHY_INTEGER) | btTriangleIndexVertexMaterialArray | [inline] |
BT_DECLARE_ALIGNED_ALLOCATOR() | btTriangleIndexVertexMaterialArray | |
btStridingMeshInterface() | btStridingMeshInterface | [inline] |
btTriangleIndexVertexArray() | btTriangleIndexVertexArray | [inline] |
btTriangleIndexVertexArray(int numTriangles, int *triangleIndexBase, int triangleIndexStride, int numVertices, btScalar *vertexBase, int vertexStride) | btTriangleIndexVertexArray | |
btTriangleIndexVertexMaterialArray() | btTriangleIndexVertexMaterialArray | [inline] |
btTriangleIndexVertexMaterialArray(int numTriangles, int *triangleIndexBase, int triangleIndexStride, int numVertices, btScalar *vertexBase, int vertexStride, int numMaterials, unsigned char *materialBase, int materialStride, int *triangleMaterialsBase, int materialIndexStride) | btTriangleIndexVertexMaterialArray | |
calculateAabbBruteForce(btVector3 &aabbMin, btVector3 &aabbMax) | btStridingMeshInterface | |
calculateSerializeBufferSize() const | btStridingMeshInterface | [inline, virtual] |
getIndexedMeshArray() | btTriangleIndexVertexArray | [inline] |
getIndexedMeshArray() const | btTriangleIndexVertexArray | [inline] |
getLockedMaterialBase(unsigned char **materialBase, int &numMaterials, PHY_ScalarType &materialType, int &materialStride, unsigned char **triangleMaterialBase, int &numTriangles, int &triangleMaterialStride, PHY_ScalarType &triangleType, int subpart=0) | btTriangleIndexVertexMaterialArray | [virtual] |
getLockedReadOnlyMaterialBase(const unsigned char **materialBase, int &numMaterials, PHY_ScalarType &materialType, int &materialStride, const unsigned char **triangleMaterialBase, int &numTriangles, int &triangleMaterialStride, PHY_ScalarType &triangleType, int subpart=0) | btTriangleIndexVertexMaterialArray | [virtual] |
getLockedReadOnlyVertexIndexBase(const unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &vertexStride, const unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) const | btTriangleIndexVertexArray | [virtual] |
getLockedVertexIndexBase(unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &vertexStride, unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) | btTriangleIndexVertexArray | [virtual] |
getNumSubParts() const | btTriangleIndexVertexArray | [inline, virtual] |
getPremadeAabb(btVector3 *aabbMin, btVector3 *aabbMax) const | btTriangleIndexVertexArray | [virtual] |
getScaling() const | btStridingMeshInterface | [inline] |
hasPremadeAabb() const | btTriangleIndexVertexArray | [virtual] |
InternalProcessAllTriangles(btInternalTriangleIndexCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btStridingMeshInterface | [virtual] |
m_aabbMax | btTriangleIndexVertexArray | [mutable, protected] |
m_aabbMin | btTriangleIndexVertexArray | [mutable, protected] |
m_hasAabb | btTriangleIndexVertexArray | [mutable, protected] |
m_indexedMeshes | btTriangleIndexVertexArray | [protected] |
m_materials | btTriangleIndexVertexMaterialArray | [protected] |
m_pad | btTriangleIndexVertexArray | [protected] |
m_scaling | btStridingMeshInterface | [protected] |
preallocateIndices(int numindices) | btTriangleIndexVertexArray | [inline, virtual] |
preallocateVertices(int numverts) | btTriangleIndexVertexArray | [inline, virtual] |
serialize(void *dataBuffer, btSerializer *serializer) const | btStridingMeshInterface | [virtual] |
setPremadeAabb(const btVector3 &aabbMin, const btVector3 &aabbMax) const | btTriangleIndexVertexArray | [virtual] |
setScaling(const btVector3 &scaling) | btStridingMeshInterface | [inline] |
unLockReadOnlyVertexBase(int subpart) const | btTriangleIndexVertexArray | [inline, virtual] |
unLockVertexBase(int subpart) | btTriangleIndexVertexArray | [inline, virtual] |
~btStridingMeshInterface() | btStridingMeshInterface | [virtual] |
~btTriangleIndexVertexArray() | btTriangleIndexVertexArray | [virtual] |
~btTriangleIndexVertexMaterialArray() | btTriangleIndexVertexMaterialArray | [inline, virtual] |