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btCollisionObject Member List
This is the complete list of members for
btCollisionObject
, including all inherited members.
activate
(bool forceActivation=false) const
btCollisionObject
AnisotropicFrictionFlags
enum name
btCollisionObject
BT_DECLARE_ALIGNED_ALLOCATOR
()
btCollisionObject
btCollisionObject
()
btCollisionObject
calculateSerializeBufferSize
() const
btCollisionObject
[inline, virtual]
CF_ANISOTROPIC_FRICTION
enum value
btCollisionObject
CF_ANISOTROPIC_FRICTION_DISABLED
enum value
btCollisionObject
CF_ANISOTROPIC_ROLLING_FRICTION
enum value
btCollisionObject
CF_CHARACTER_OBJECT
enum value
btCollisionObject
CF_CUSTOM_MATERIAL_CALLBACK
enum value
btCollisionObject
CF_DISABLE_SPU_COLLISION_PROCESSING
enum value
btCollisionObject
CF_DISABLE_VISUALIZE_OBJECT
enum value
btCollisionObject
CF_KINEMATIC_OBJECT
enum value
btCollisionObject
CF_NO_CONTACT_RESPONSE
enum value
btCollisionObject
CF_STATIC_OBJECT
enum value
btCollisionObject
checkCollideWith
(const btCollisionObject *co) const
btCollisionObject
[inline]
checkCollideWithOverride
(const btCollisionObject *) const
btCollisionObject
[inline, protected, virtual]
CO_COLLISION_OBJECT
enum value
btCollisionObject
CO_GHOST_OBJECT
enum value
btCollisionObject
CO_HF_FLUID
enum value
btCollisionObject
CO_RIGID_BODY
enum value
btCollisionObject
CO_SOFT_BODY
enum value
btCollisionObject
CO_USER_TYPE
enum value
btCollisionObject
CollisionFlags
enum name
btCollisionObject
CollisionObjectTypes
enum name
btCollisionObject
forceActivationState
(int newState) const
btCollisionObject
getActivationState
() const
btCollisionObject
[inline]
getAnisotropicFriction
() const
btCollisionObject
[inline]
getBroadphaseHandle
()
btCollisionObject
[inline]
getBroadphaseHandle
() const
btCollisionObject
[inline]
getCcdMotionThreshold
() const
btCollisionObject
[inline]
getCcdSquareMotionThreshold
() const
btCollisionObject
[inline]
getCcdSweptSphereRadius
() const
btCollisionObject
[inline]
getCollisionFlags
() const
btCollisionObject
[inline]
getCollisionShape
() const
btCollisionObject
[inline]
getCollisionShape
()
btCollisionObject
[inline]
getCompanionId
() const
btCollisionObject
[inline]
getContactProcessingThreshold
() const
btCollisionObject
[inline]
getDeactivationTime
() const
btCollisionObject
[inline]
getFriction
() const
btCollisionObject
[inline]
getHitFraction
() const
btCollisionObject
[inline]
getInternalType
() const
btCollisionObject
[inline]
getInterpolationAngularVelocity
() const
btCollisionObject
[inline]
getInterpolationLinearVelocity
() const
btCollisionObject
[inline]
getInterpolationWorldTransform
() const
btCollisionObject
[inline]
getInterpolationWorldTransform
()
btCollisionObject
[inline]
getIslandTag
() const
btCollisionObject
[inline]
getRestitution
() const
btCollisionObject
[inline]
getRollingFriction
() const
btCollisionObject
[inline]
getUserPointer
() const
btCollisionObject
[inline]
getWorldTransform
()
btCollisionObject
[inline]
getWorldTransform
() const
btCollisionObject
[inline]
hasAnisotropicFriction
(int frictionMode=CF_ANISOTROPIC_FRICTION) const
btCollisionObject
[inline]
hasContactResponse
() const
btCollisionObject
[inline]
internalGetExtensionPointer
() const
btCollisionObject
[inline]
internalSetExtensionPointer
(void *pointer)
btCollisionObject
[inline]
isActive
() const
btCollisionObject
[inline]
isKinematicObject
() const
btCollisionObject
[inline]
isStaticObject
() const
btCollisionObject
[inline]
isStaticOrKinematicObject
() const
btCollisionObject
[inline]
m_activationState1
btCollisionObject
[mutable, protected]
m_anisotropicFriction
btCollisionObject
[protected]
m_broadphaseHandle
btCollisionObject
[protected]
m_ccdMotionThreshold
btCollisionObject
[protected]
m_ccdSweptSphereRadius
btCollisionObject
[protected]
m_checkCollideWith
btCollisionObject
[protected]
m_collisionFlags
btCollisionObject
[protected]
m_collisionShape
btCollisionObject
[protected]
m_companionId
btCollisionObject
[protected]
m_contactProcessingThreshold
btCollisionObject
[protected]
m_deactivationTime
btCollisionObject
[mutable, protected]
m_extensionPointer
btCollisionObject
[protected]
m_friction
btCollisionObject
[protected]
m_hasAnisotropicFriction
btCollisionObject
[protected]
m_hitFraction
btCollisionObject
[protected]
m_internalType
btCollisionObject
[protected]
m_interpolationAngularVelocity
btCollisionObject
[protected]
m_interpolationLinearVelocity
btCollisionObject
[protected]
m_interpolationWorldTransform
btCollisionObject
[protected]
m_islandTag1
btCollisionObject
[protected]
m_restitution
btCollisionObject
[protected]
m_rollingFriction
btCollisionObject
[protected]
m_rootCollisionShape
btCollisionObject
[protected]
m_userObjectPointer
btCollisionObject
[protected]
m_worldTransform
btCollisionObject
[protected]
mergesSimulationIslands
() const
btCollisionObject
[inline]
serialize
(void *dataBuffer, class btSerializer *serializer) const
btCollisionObject
[virtual]
serializeSingleObject
(class btSerializer *serializer) const
btCollisionObject
[virtual]
setActivationState
(int newState) const
btCollisionObject
setAnisotropicFriction
(const btVector3 &anisotropicFriction, int frictionMode=CF_ANISOTROPIC_FRICTION)
btCollisionObject
[inline]
setBroadphaseHandle
(btBroadphaseProxy *handle)
btCollisionObject
[inline]
setCcdMotionThreshold
(btScalar ccdMotionThreshold)
btCollisionObject
[inline]
setCcdSweptSphereRadius
(btScalar radius)
btCollisionObject
[inline]
setCollisionFlags
(int flags)
btCollisionObject
[inline]
setCollisionShape
(btCollisionShape *collisionShape)
btCollisionObject
[inline, virtual]
setCompanionId
(int id)
btCollisionObject
[inline]
setContactProcessingThreshold
(btScalar contactProcessingThreshold)
btCollisionObject
[inline]
setDeactivationTime
(btScalar time)
btCollisionObject
[inline]
setFriction
(btScalar frict)
btCollisionObject
[inline]
setHitFraction
(btScalar hitFraction)
btCollisionObject
[inline]
setInterpolationAngularVelocity
(const btVector3 &angvel)
btCollisionObject
[inline]
setInterpolationLinearVelocity
(const btVector3 &linvel)
btCollisionObject
[inline]
setInterpolationWorldTransform
(const btTransform &trans)
btCollisionObject
[inline]
setIslandTag
(int tag)
btCollisionObject
[inline]
setRestitution
(btScalar rest)
btCollisionObject
[inline]
setRollingFriction
(btScalar frict)
btCollisionObject
[inline]
setUserPointer
(void *userPointer)
btCollisionObject
[inline]
setWorldTransform
(const btTransform &worldTrans)
btCollisionObject
[inline]
~btCollisionObject
()
btCollisionObject
[virtual]
Generated on Fri Jan 4 2013 12:25:52 for Bullet Collision Detection & Physics Library by
1.7.1