#include <btCollisionWorld.h>
Public Member Functions | |
ClosestRayResultCallback (const btVector3 &rayFromWorld, const btVector3 &rayToWorld) | |
virtual btScalar | addSingleResult (LocalRayResult &rayResult, bool normalInWorldSpace) |
Public Attributes | |
btVector3 | m_rayFromWorld |
btVector3 | m_rayToWorld |
btVector3 | m_hitNormalWorld |
btVector3 | m_hitPointWorld |
Definition at line 238 of file btCollisionWorld.h.
btCollisionWorld::ClosestRayResultCallback::ClosestRayResultCallback | ( | const btVector3 & | rayFromWorld, | |
const btVector3 & | rayToWorld | |||
) | [inline] |
Definition at line 240 of file btCollisionWorld.h.
virtual btScalar btCollisionWorld::ClosestRayResultCallback::addSingleResult | ( | LocalRayResult & | rayResult, | |
bool | normalInWorldSpace | |||
) | [inline, virtual] |
need to transform normal into worldspace
Implements btCollisionWorld::RayResultCallback.
Reimplemented in btKinematicClosestNotMeRayResultCallback.
Definition at line 252 of file btCollisionWorld.h.
Definition at line 249 of file btCollisionWorld.h.
Definition at line 250 of file btCollisionWorld.h.
Definition at line 246 of file btCollisionWorld.h.
Definition at line 247 of file btCollisionWorld.h.